Builder
Full info on edges for a single node
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meshtastic.NeighborInfo
Functions
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open fun addAllNeighbors(values: Iterable<out MeshProtos.Neighbor>): MeshProtos.NeighborInfo.Builder
The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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open fun addNeighbors(builderForValue: MeshProtos.Neighbor.Builder): MeshProtos.NeighborInfo.Builder
open fun addNeighbors(index: Int, builderForValue: MeshProtos.Neighbor.Builder): MeshProtos.NeighborInfo.Builder
The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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Field to pass neighbor info for the next sending cycle
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uint32 last_sent_by_id = 2;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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Broadcast interval of the represented node (in seconds)
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uint32 node_broadcast_interval_secs = 3;
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The node ID of the node sending info on its neighbors
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uint32 node_id = 1;
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Field to pass neighbor info for the next sending cycle
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uint32 last_sent_by_id = 2;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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Broadcast interval of the represented node (in seconds)
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uint32 node_broadcast_interval_secs = 3;
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open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.NeighborInfo.Builder
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The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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Field to pass neighbor info for the next sending cycle
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uint32 last_sent_by_id = 2;
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open fun setNeighbors(index: Int, builderForValue: MeshProtos.Neighbor.Builder): MeshProtos.NeighborInfo.Builder
The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;
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Broadcast interval of the represented node (in seconds)
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uint32 node_broadcast_interval_secs = 3;
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The node ID of the node sending info on its neighbors
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uint32 node_id = 1;